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Creating a Meteor Strike in Blender: VFX Breakdown

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Joseph writes:

Hey everyone! This is a vfx breakdown of a meteor strike test shot we created using simulation and a variety of compositing techniques in Blender. The effect includes camera projection, camera noise modifiers, particle effects, fire/fluid simulation, and bit of layer compositing with different techniques to achieve a more photo-realistic result! Enjoy and let us know what you would like to see next on the channel!

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About the Author

Joseph Hamilton

I am a cinematographer based in Los Angeles. I have been using Blender for many years now in creating basic 3d VFX for films. I am one of the creator's of an asset based add-on for blender called LightArchitect (www.lightarchitectaddon.com) that allows pre-visualization of Industry Level lighting and camerawork inside of Blender.

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