By Stefano Milani.
Little Biological Hazard made in Blender.
1) Base mesh shape modelling
2) Sculpting details
3) Texture painting diffuse color
4) Baking texture from hi-res model to the base mesh
5) Create Cycles skin shader with baked texture
5) Rig with Riggify Add On
6) Pose it and render!Greetings to Blender Nation Community :)
1 Comment
great! remind me of half life , without 2D logo would be awesome