The February 2006 edition of 3D World features an article about Open Source graphics and project Orange:
The open source revolution
Professional graphics created with free software: fantasy or reality? We interview the key players in the market, and bring you the first of six production diaries from the set of Elephants Dream [the movie that the Orange team is working on, bart], the world's first 'open source movie'
I haven't picked up this copy yet, but 3D World Magazine has always been one of my favourites so I'll be sure to get one today :)
Update: buh, the February edition wasn't in the shop yet...
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"Professional graphics created with free software: fantasy or reality?"
That makes me sad. They're still not past that part. I'm about opposite to that- you know- the "I wouldn't use that proprietary stuff if you gave it to me- maybe I'd put in on ebay or something."
But I'm an extremist.
I hope to see the same excellence show up in OSS 3d games as I have the tools with which to make them. There's a ton of fragmentation in that area, though, what with so many choices and all...