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Why Blender 4.0 Is Amazing For Motion Graphics!

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Ducky 3D takes a look at some of the key changes in Blender 4.0 that are going to make your (Blender) life easier.

There are a few updates I think are amazing for motion graphics artists in the new Blender 4.0! I'm going to talk about my favorites today!

Topics Explored:

  • Voronoi Node: Get a comprehensive breakdown of the new Voronoi node and discover how it can add intricate details and patterns to your motion graphics projects.
  • Compatibility, Backwards, and Forwards: Learn how Blender 4.0 ensures compatibility with previous versions while offering forward-looking features that empower your creative journey.
  • Quality of Life Updates: Explore time-saving features like "Save Incremental" and the all-new "Sheen" feature in the Principled node that streamline your workflow.
  • Subsurface Materials: Uncover the enhanced capabilities of subsurface materials, enabling you to achieve more realistic and captivating textures in your motion graphics.
  • AGX Color Space: Delve into the new AGX color space, opening up possibilities for richer and more vibrant color rendering in your projects.
  • UV for Lights and Light Linking: Discover how Blender 4.0 brings UV functionality to lights, offering precise control over lighting in your motion graphics scenes. Plus, explore the benefits of light linking for tailored illumination.
  • Viewport Compositing: Get hands-on with the groundbreaking viewport compositing feature, allowing you to fine-tune your compositions in real-time.

About the Author

Avatar image for Bart Veldhuizen
Bart Veldhuizen

I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.

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