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Color Grading and Compositing in Blender

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Compositing and color grading add the final touch to your projects. Spencer Magnusson, a pipeline engineer at DreamWorks, shares how to apply simple effects like fog and glare, to your scenes to make them pop.

I wanted to share some of my compositing and color grading workflow so others can enhance their renders, all within Blender.

Here's also a written version of it, along with a demo file showing the effects.

About the Author

Spencer Magnusson

Pipeline engineer with a love for film and a good story. My focus and specialty is compositing, but I've worked in all phases of the 3D pipeline.

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