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Modules & Projects
New Features and Changes
User Interface
- Node editor
- Change Mix node link drag weighting (commit) (Charlie Jolly)
- Add blend modes to Mix node link drag search (commit) (Charlie Jolly)
- Duplicate Linked operator & User Preference option for Node Tree (commit) (Dalai Felinto)
- UV Editor
- New UV packing option to specify exact margin (commit) (Chris Blackbourn)
- Add grid shape source to the uv editor, and add new “pixel” option (commit) (Chris Blackbourn)
- Outliner
- Use row background color for elements count indicator (commit) (Dalai Felinto)
Realtime Compositor
- Implement variable size bokeh blur (commit, commit) (Omar Emara)
- Keep interpolation in Scale node (commit) (Omar Emara)
Cycles
- Use 0.01m as default point cloud radius (commit) (Hans Goudey)
- Upgrading OpenPGL version to 0.4.0 (commit) (Sebastian Herholz)
- oneAPI
- Only trigger compilation of used kernels (commit) (Nikita Sirgienko)
Geometry
- Support applying modifiers on point cloud objects (commit) (Hans Goudey)
- Performance
- Multithread position vertex buffer extraction (commit) (Hans Goudey)
Weekly Reports
About the Author
Bart Veldhuizen I have a LONG history with Blender - I wrote some of the earliest Blender tutorials, worked for Not a Number and helped run the crowdfunding campaign that open sourced Blender (the first one on the internet!). I founded BlenderNation in 2006 and have been editing it every single day since then ;-) I also run the Blender Artists forum and I'm Head of Community at Sketchfab.
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