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Announcements
Modules & Projects
New Features and Changes
User Interface
- Tweak object type visibility popover (commit) (Harley Acheson)
- Various statistics overlay improvements (commit) (Harley Acheson)
- Keymap
- Improve consistency between left and right click (commit) (Julien Kaspar)
- Add initial UI support for data-block custom properties (commit) (Bastien Montagne)
- Scene FPS
- Improve calculated FPS stability by using more samples (commit) (Campbell Barton)
- Add a preference for the number of samples used for FPS (commit) (Campbell Barton)
- Allow eyedropper outside of Blender on Linux X11 (commit) (Vitor Boschi)
- Nodes
- Remove “Make Group” and “Ungroup” from add menu (commit) (Hans Goudey)
Mesh
- Avoid recalculating normals with unchanged meshes by sharing caches (commit) (Hans Goudey)
Grease Pencil V3
- Dissolve operator (commit) (Casey Bianco-Davis)
- Dopesheet
- Delete channels operator (commit) (Pratik Borhade)
- Display layer groups (commit) (Amelie Fondevilla)
Geometry Nodes
- Rotation socket
- Initial basic rotation socket nodes (commit) (Hans Goudey)
- Move rotation socket out of experimental (commit) (Hans Goudey)
- Change rotation socket color (commit) (Hans Goudey)
- Add menu
- Move tool-specific nodes to proper menus (commit) (Hans Goudey)
- Sort Add menu entries (commit) (Pablo Vazquez)
Compositor
- Populate add menu with node group assets (commit) (Pablo Vazquez)
- Rename “Realtime GPU” to “GPU” (commit) (Eitan Traurig)
Cycles
- Use low-distortion mapping when sampling cone and hemisphere (commit) (Weizhen Huang)
Color Management
- Add AgX view transform and make it default (commit) (Zijun Zhou)
Weekly Reports
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