DanielVesterbaek writes:
Real-time, Realistic Car Animation just got Upgraded!
A new version of Launch Control ready and this time it's packed with new features:
- New Preset Animations (Race Tracks and Drifts)
- New Animation Handles:
- Drift offset Handle for improved drifting- New Rig Functions:
- Steering Lock - Adds realism when drifting/doing spin-outs!
- Suspension Clip/Clamp - Auto adjust body, when wheels are pushing through it
- Live/single rear Axle - Make your car act like a true 4x4- New UI Functions:
- Quick Tag Tool! - Allows even faster auto rigging
- Animatable PostFX - PostFX were already powerful, but now you can even animate them!
- Improved "Rig Setup Mode" for replacing wheels and body parts after rigging the car
- Improved FBX workflow
- Made it possible to export "animation assets" to UE 5 - Resulting in faster iteration speed and the possibility to make "animation libraries" for your model.
- Rebase bones for connecting "static meshes" to your LC rig in UE 5
New Discord Community!
Connect with other 3D automotive animators in a freindly community! Learn from each other and work on projects together!
Join the Discord hereThere is still time!!
Right now, we are running a discount. To get 25% OFF, use "launchonethree" on the BlenderMarket page:
(Promotion ends on the 4th of June - 1-seat license)
1 Comment
Looks great. Didn`t thought one could put in so much control ability in a car Rig.